Void Call


Warning: Attempt to read property "name" on array in /home/fryespo1/unregisteredspacecraft/wp-content/themes/_unregistered_spacecraft/functions.php on line 224

Warning: Attempt to read property "name" on array in /home/fryespo1/unregisteredspacecraft/wp-content/themes/_unregistered_spacecraft/functions.php on line 224
ClassesTerm `restrictions` not found.
Spell TypeBreach
Cast Time1 full round
Casting Cost2+ Arcane Points
RangePersonal
Duration1 minute per caster level, Special
Targets

Similar to Declutter the Void, this spell allows a Sorcerer to pull something across the barrier between worlds. In this case, the spellcaster is able to pull a living creature. Some creatures come willingly or with little fuss, but others require a contest of wills.

This spell does not allow the caster to summon a specific creature, only a creature type that the character would think of as natural to find near them. If the character is on a ship traveling through space, they are most likely to summon a creature they would find on their home world.

Summoning a living Voidborn is a greater challenge than finding an unattended object. The player must first decide what type of creature they want to summon, then they roll Spellcraft.

The default challenge of the roll is 8. Consult the table below for additional modifiers. The creature’s body remains in reality for 1 round for each point that the caster’s roll exceeds the challenge. Intelligent creatures can choose to stay for an additional 1 round per their Arcane Potential score. On a critical failure, the caster is pulled into the Void for 1 round per point that they failed their roll. (If they were attempting to summon an intelligent being, that being may not be pleased with their temporary visitor.)

ModifierAdditional Challenge
Summoning a sentient creature (INT under 7)+2
Summoning an intelligent creature (INT 7+)+4
Summoning a creature capable of speech+2
Each double of summons (x2, x4, x8, etc.)+3 each
Summoning an armed creature+2
Extend summon: Double time+2
Extend summon: Minutes instead of rounds+6

Declutter the Void

ClassesSorcerer 1, Sorcerer 2
Spell TypeBreach
Cast Time1 full round
Casting Cost2+ Arcane Points
RangePersonal
Duration1 minute per caster level, Special
TargetsTerm `ability_target` not found.

Before sorcerers learn to move their bodies or entire ships into the Void, they are capable of reaching through the barrier to grab simple, unattended objects. These are always Voidborn facsimiles of nearby objects in reality.

When casting this spell, the player declares what object they are looking for and rolls the appropriate die below. On a 3 or less, the roll is a failure. If successful, the character “finds” the object nearby and it stays in reality for a number of minutes equal to the roll or until it is left unattended.

Common items costing less than 10 credits1d20
Common items costing 10 credits or more1d12
Special items costing less than 50 credits1d10
Special items costing 50-100 credits1d8
Special items costing more than 100 credits1d6
Rare or singular items (cell keys, a lucky wrench, a note)1d4